Designs for Subway Surfers The Animated Series

Int. Fresh's room

Int. Fresh's room

Ext/int. Fresh's apartment. Building, kitchen and livingroom

Ext/int. Fresh's apartment. Building, kitchen and livingroom

Ext. Skate Heaven

Ext. Skate Heaven

Int. Skate Heaven, diner and skate shop

Int. Skate Heaven, diner and skate shop

Ext. Rooftop garden

Ext. Rooftop garden

Ext. Gard's shack

Ext. Gard's shack

Int. Guard's shack. Ext/int. the yard and train car.

Int. Guard's shack. Ext/int. the yard and train car.

Ext. Fairchild's mansion.

Ext. Fairchild's mansion.

Int. Mansion. Hallway, staircase, dining room.

Int. Mansion. Hallway, staircase, dining room.

Int. Old subway station (danger zone)

Int. Old subway station (danger zone)

Ext/int. Old subway station (danger zone)

Ext/int. Old subway station (danger zone)

Ext. Alley - design sketch to color

Ext. Alley - design sketch to color

Int. Jake's room - design sketch to color

Int. Jake's room - design sketch to color

I was responsible for designing the animated universe for Subway Surfers – a successful endless runner mobile game developed by SYBO Games, Denmark. In close collaboration with Director Michael Hegner, Executive producers Sander Schwartz and Chris Bartleman – our team developed the entire look and feel of the show, from character designs, location and prop designs, to color scripts and production style guides. Produced at DHX Media in Vancouver, Canada. Copyright SYBO games.